DAO Customer Churn Analysis

⚠️ Private Beta Pipeline – 188 churned projects

45 projects were chosen for the analysis by these criteria:

  • active in a chat with the Superdao team
  • attended calls with DAO Success / DAO Design
  • started using the product / have a DAO Workspace on the platform

    Statistics

    • 40% left on the initial stage – only chat/calls, nothing has been done on the Platform
    • 40% left on DAO Creation stage – DAO Workspace is set up and designed by customer, but no airdrop done
    • only 10% leave after Airdrop is done (not public)
    • about left 20% due to lack of product features – a certain feature(s) were needed to proceed
    • 17% did not get the utility of building a DAO

    We defined 3 main reasons for churn:

      1. Poor communication
      2. Product flows (bugs and lack of features)
      3. Not our fit (wrong audience)

      1. Communication

      Reasons:

      ➖ Failed to convey product value, what it should be used for, use cases

      ➖ Poor customer onboarding

      ➖ Chat communication instead of a call

      ➖ Poor customer needs understanding

      ➖ Non-compliance with SLA and ping system

      ➖ Did not provide access to DAO Workspace straight away (long DAO setup form)

      ➖ Failed to give customer proper next steps

      ➖ Too many educational events

      ➖ No recurrent communication and checkups

      ➖ No follow-ups after the calls

      ➖ Lack of written docs

      Improvements:

      More personalized communication via recurrent calls, explanation of next steps, setting agenda for the week, clear follow-ups

      ➕ Deep CustDev to understand customer needs and suggest proper use cases

      ➕ Granting access to the platform ASAP

      ➕ Strong onboarding with focusing on the features that customers will need most

      ➕ Commitment to follow SLAs and answer customers on time

      ➕ Request clear targets and success metrics

      ➕ Request a clear timeline

      2. Product

      Reasons:

      Not a fit in terms of chain (Solana, Etherium)

      ➖ Not a fit in terms of membership base (token needed)

      ➖ Too many feature requests from unpromising projects (customer level is low and development cost high)

      ➖ Multiple bugs and slow work of the platform

      ➖ No clear product roadmap (could not give customers estimates when a certain feature will be released)

      ➖ Unclear interface (not user-friendly writing and wording)

      ➖ Limited amount of actions that customer is able to do by himself without support

      ➖ No walletless experience available (blocker for web2 projects)

      Improvements:

      Give a proper explanation to customers on the benefits of the Polygon chain as well as NFT based-membership approach

      Now that the product roadmap is out – give customers an estimated time for new features and inform them in advance if it will take longer

      ➕ Improve the screening process in order to skip unfitting requests

      ➕ Explain to customers that releasing new features is a long and costly procedure, so it will take time

      ➕ Enhance user experience via user research and feedback

      3. Wrong Audience

      Main reasons for churn:

      Lack of time and human resources

      ➖ Focus on another project

      ➖ Low/no budgeting

      ➖ No understanding of targets

      ➖ No time limits and timelines

      ➖ Prejudice (Russian team, web3 scams, crypto winter)

      ➖ No clear idea, hype motivation

      ➖ Do not need a DAO

      ➖ Slow development

      ➖ Misunderstanding of DAO purposes

      Improvements:

      Tougher selection of leads in order to cut off weak projects at the beginning

      ➕ Deeper CustDev in initial stages to find out if a project is a fit

      ➕ Requesting definite targets in terms of revenue and users, success metrics

      ➕ Request a strict timeline or set one yourself

      ➕ Work deeper with prejudice (identify an early stage and explain why our product is worth a shot)

      Regrettable vs Unregrettable Churn

      Most customers from our pipeline can be defined as unregrettable as they don’t match our target customer profile.

      Regrettable Churn – customer fits our target profile, voluntary uses the product, there is an appropriate use case, product features fulfill customers’ needs

      Unregrettable Churn – product not optimized for these projects, a customer does not fit in audience, no proper use case

      To Regrettable Churn we can refer these projects as regrettable churn:

      • Happy Peach Club – influencer changed direction & prejudice about crypto market conditions
      • Muse – applied for bootcamp but did not join the chat
      • Foodriders – focused on fundraising, not enough time for DAO initiative
      • Candy – applied for bootcamp but did not join the chat
      • Sneaker Friend – requested a feature that could not be released on time
      • Capsula – had to focus on other projects due to business issues
      ⚠️ Regrettable Churn is about 13% of all analyzed churn and 3% of all Churn.

      Insights

      The core reason for high churn rates can be described as follows:

      • Wrong target audience (in terms of product request, business goals, and available resources) to which we failed to provide the utility of using a product (proper use cases).

      Most common mistakes have already been corrected:

      • We switched to a more personalized approach through calls, moved away from group sessions and multiple asynchronous communication in chats
      • Defined our target audience as mid-size businesses which have defined business goals, and possess available resources in terms of community, money, and human
      • Started stricter selection of projects on the basis of the target audience
      • Created in-depth Use Cases Playbooks for each vertical so that we can explain the utility of the product on a higher level